Spellbinder's sourcebook 

 

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The Spellbinder's Sourcebook contains 50 arcane spells. Wizards, sorcerers and any other arcane caster can find dozens of useful and innovative spells within these pages. Amazing new spells such as creeping shadows  are presented for illusionists. Horrible new necromancies like vampiric youth and death shadow, which plagues the target with a life-draining parasite are also included in this collection. There are also spells designed for transmuters such as Invulnerability and acid reflex attack. There are several spells that manipulate the flow of time in this collection as well. Spells like time leap, time stall, and time sense can give a caster control over the most powerful force of all--Time. There are many new spells for diviners, conjurers and evokers in this collection as well. For example, the deadly 8th level spell entropic blade is a powerful conjuration that inflicts excessive suffering on lawful creatures.

The Spellbinder's Sourcebook also features several original spells that first appeared in the Primal Codex and the Book of Broken Dreams. These spells are revised and updated to the 3.5 version of the core rules and feature several adjustments and clarifications  These spells include many of the most useful and original spells from those titles such as encumbering load, instant karma, salty wounds, giant strength, hand of doom and others. 

The Spellbinder's Sourcebook also features a new template, the war beast. Two new spells are included that relate to the war beast template, one that creates the war beasts and one that summons them. A sample war pig is included as well. 

With this sourcebook, your arcane casters will be equipped with an array of unique and surprising spells that are sure to add new dimensions to your games!  Whether you want to bend time, alter minds, create monsters, or explore the dark secrets of necromancy, the Spellbinders Sourcebook has something for you

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The d20 system and the d20 System Logo are owned by Wizards of the Coast, Inc. and are used here with permission under the Open Gaming License. All material on this site that is clearly derived from or related to the System Reference Document including spells, items, classes, races, special abilities, and optional rules is hereby declared "Open Game Content." All other material including, but not limited to; character names, personas, concepts, themes, plot lines and any other material not explicitly contained in or clearly derived from  the System Reference Document is hereby claimed as "Product Identity" and protected by US copyright laws. Any reproduction or unauthorized use of this material is prohibited without the express written permission of Bloodstone Press, Inc. 2001 - 2004.