|
|||||||
hadelands |
|||||||
|
Between the dimensions of utter Darkness and total Light there is a vast, shadowy region where a war has been raging since the dawn of time. God-like beings from the far reaches of the multiverse, creatures of pure Light and pure Darkness, are locked in an eternal struggle in the twilight realm known as the Shadelands. In this epic sword and sorcery adventure setting wizards with powerful magic and heroic Fabled Champions defend an advanced civilization against a constant onslaught of giants, trolls and goblins. Between the wealthy nations of Mearcia and the uncharted wilderness lie the Kingdoms of Men, a patchwork of feudal domains mired in a tradition of superstition and warfare. It is here, more than anywhere, that the battles between Darkness and Light are joined. These conflicts manifest themselves in tales of imperfect protagonists and antiheroes who struggle with tragedy and moral dilemmas. In the gloomy depths of the Shadelands you may meet a gifted young knight, doomed by his own hand. Or you may hear a tale of a troubadour whose only chance at fame comes in a high stakes game of humiliation and torture. These and many other tales play out in the half light, where the differences between good and evil, right and wrong can be as elusive as the shadows.
|
||||||
SHORT STORIES |
ROLE PLAYING |
||||||
The Fortress Unvanquishable, Save for Sacnoth
2,300 words
|
Figurines of Wondrous Power: Marble Chess Set
|
Random Encounters: Rabid Monkey Troop
At RPGnow
The Thaumaturgic Codex II
|
|
||||
|
|||||||
|
|||||||
ART |
|||||||
|
|||||||
Visit Us on Facebook for news, updates, and previews © Bloodstone Press |